Archive for the 'mac' Category

A picture from the rehearsal room of the show I’m currently Stage Managing. Five macs - 3 MacBooks, one PowerBook and one iBook. There are at least 2 other MacBooks belonging to other members of the production team that aren’t here…there isn’t enough table space!

There are a few Mac programs I simply cannot live without. Some of them are free, some of them aren’t. But I highly recommend all of them! Trust me, I’ve tried a lot of Mac software, but these are definitely my favourites!

 

Read more to see what they are! » Read more after the jump →

A few weeks ago, I wrote about playing retro games on a Mac. 

I’ve been getting back into gaming recently (I used to be a PC user) and tried to run Quake 4 on my MacBook. When I first tried, in September last year, I had no luck at all - it was virtually unplayable. But then Leopard came out and a few months after it came the Leopard Graphics Update. So I decided to try it again.

Now, it actually plays quite well! On modest settings, it is completely playable and enjoyable. It’s not 120 FPS, but who cares if it plays fine, right?

Read more to find out how I did it! » Read more after the jump →

For most of the summer holidays, I was a little bored with the rather slim pickings available for gamers using Macs. I’m a MacBook (later 2006) user, and my Intel GMA950 isn’t really that great for games. But I still should be able to have some fun! So I went back. Way back. To 1994. Now, I have Doom 1 & 2, Quake 1 & 2 and Duke Nukem 3D running wonderfully, in widescreen glory, on my Macbook. With Doom 3, Quake 4 and UT2004 all here as well (running quite well - more on how I did that later!), I’m quite set up as a mobile gamer.

Everything in this guide was made possible due to the release of the source code by the developers. This has allowed much smarted people than I to make these classic games run on modern computers and platforms. Someone has even converted Doom to the iPod!

Read more after the jump.

» Read more after the jump →

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